WoW Forever Alchemy Leveling Guide

This WoW Forever Alchemy leveling guide provides a cost-efficient path from skill 1 to 300. The route is calculated using estimated ingredient costs together with each recipe's skill-up range, so cheaper recipes may be used for longer when their expected cost per skill point remains favourable.

Items marked (keep) are required by a later step, so don't sell or discard them. Quantities marked with an asterisk are estimates because yellow and green recipes don't guarantee a skill point on every craft.

Level Craft
0-1111Minor Arcane Elixir
Requires
11 Peacebloom
11 Empty Vial
11-5645Elixir of Minor Defense
Requires
45 Silverleaf
45 Peacebloom
45 Empty Vial
56-6610Minor Mana Potion
Requires
10 Mageroyal
10 Silverleaf
10 Empty Vial
66-715Minor Rejuvenation Potion
Requires
10 Mageroyal
5 Peacebloom
5 Empty Vial
Train Journeyman 75-150 (req. L10)
71-9020*Elixir of Minor Fortitude
Requires
40 Earthroot
20 Peacebloom
20 Empty Vial
90-12131Elixir of Wisdom
Requires
31 Mageroyal
62 Briarthorn
31 Empty Vial
121-1254Lesser Mana Potion
Requires
4 Mageroyal
4 Stranglekelp
4 Empty Vial
Train Expert 150-225 (req. L20)
125-18587*Strong Troll's Blood Potion
Requires
174 Bruiseweed
174 Briarthorn
87 Leaded Vial
185-20621Elixir of Agility
Requires
21 Stranglekelp
21 Goldthorn
21 Leaded Vial
Train Artisan 225-300 (req. L35)
206-23027*Elixir of Defense
Requires
27 Wild Steelbloom
27 Goldthorn
27 Leaded Vial
230-24010Elixir of Detect Undead
Requires
10 Arthas' Tears
10 Crystal Vial
240-26020*Elixir of Greater Agility
Requires
20 Sungrass
20 Goldthorn
20 Crystal Vial
260-30051*Superior Mana Potion
Requires
Recipe: Superior Mana Potion
102 Sungrass
102 Blindweed
51 Crystal Vial
*May require a few more or a few less depending on your luck

Alchemy Leveling Tips

Alchemy is heavily dependent on herb prices, so the cheapest leveling route can vary depending on the relative cost of herbs used by competing recipes. A recipe with cheaper ingredients isn't necessarily the better choice if its lower skill-up chance means substantially more crafts are required.

Normal vs Aggressive Leveling

Enable Aggressive if you're willing to continue crafting recipes after their skill-up chance begins to fall when the estimated material savings justify the additional risk. The standard route is more conservative. Because these skill-ups are probabilistic, your actual material requirements can be slightly higher or lower than the quantities shown.